Innovative Technology Grant
Overview
A limited amount of funding is available to support small grant proposals (max $2K per project) from early adopter faculty members willing to implement innovative/disruptive technology in their Fall 2024 courses.
This year, the focus will be on leveraging generative AI and/or virtual reality in the classroom to support learning outcomes.
Parameters
- Faculty awardees will implement an innovative/disruptive technology in their Fall 2024 academic course.
- An instructional designer will assist with developing each project using 91¶ÌÊÓƵ Online's tier-based design approach.
- Grant awardees will gather their students' evaluation data and write a report on their experience.
- 91¶ÌÊÓƵ Online will host an "Early Adopter" Community of Practice event in Spring 2025 to highlight the experiences of faculty grant awardees
- Examples of innovative tech projects will be shared with faculty who visit the 91¶ÌÊÓƵ Online lab
Past Grant Awardees
- Virtual Reality - Leah Murray and
- Microlearning - Ryan Frazier and Nicole Falkenberg
- FaceReader - Chris Scheidler
- Simulation - Kendal Beazer, Matt Nicholaou, and Valerie Gooder
DISCLAIMER: 91¶ÌÊÓƵ Online manages the innovative technology grant in collaboration with the Office of the Provost. Grant awardees receive one-time funds for technology (software/hardware) approved for university use. Instructional design support is provided at no additional cost. Please contact ARCC for questions about other grant funding opportunities.
Please reach out to instructionaldesign@weber.edu for more information